Thu, 5 November 2009 Shank Interview/DJ Hero Review/Heavy Rain First LookIn this week's packed show we talk to Jamie Cheng; CEO of Klei Entertainment. We get some insight into the creation of the game he's currently overseeing; named Shank. I got to play it at PAX this year and since then I've been dying to get Jamie on the show to talk about it. The project is still shrouded in secrecy but we do get to know a little more about the thought processes that went into it's design, some info about the team behind it and some of Jamie's gaming opinions. You can find out more about Shank here on the official blog. http://shankgame.com/ As well as that, Tony reviews DJ Hero in-depth and we assess whether it's worth the hefty asking price. We also discuss our time at the Eurogamer Expo in London. The games of note are Alien vs. Predator, and God of War III. We finish off with an appraisal of the Heavy Rain presentation we attended, hosted by David Cage and how we felt when we got our hands on the updated demo. Many thanks to Jamie Cheng for the interview and Carolyn Carnes for arranging it. We hope to hear more as Shank's development continues. Comments[0] |
Fri, 30 October 2009 James Portnow on Games and Gamers/Brutal Legend/ScribblenautsThis week we welcome to the show; James Portnow - CCO of Divide By Zero games and accredited game designer. We're talking about the words 'Game' and 'Gamer' after an article on Gamasutra by Tynan Syslvester prompted us to ascertain if new words and descriptions could be used for them in the face of an ever-changing medium. James lends us his considerable experience and expertise as we chew over public perception and how we cling to the idea that games are more than just frivolous entertainment. After that there's some frivolous entertainment in the form of our Brutal Legend and Scribblenauts in-depth reviews. Two of the most hyped games of 2009. Find out if they meet expectation. Also discussed are the Beatles and Queen Rock Band DLC. Check out James' work in conjunction with Daniel Floyd in brilliant animated lectures here. The music at the end is Rain by Mark Tschanz from his album Blue Dog, since we talk about how important Heavy Rain is likely to be in the case of serious games. Comments[0] |
Fri, 23 October 2009 Uncharted 2Since we've both been playing it to death and it's one of the most important and critically acclaimed games of 2009 Tony and I decided to take a break from interviews and spend this week's show talking about Uncharted 2. We explore every game element and argue the toss as to how this fits into the general evolution of the action-adventure game. Even if you don't own a PS3, this makes for a great deconstruction of the genre and highlights what it takes to get a title like this so very right. Is it game of the year? Even game of the decade? Find out here. Thanks so much to Steven Jones our Community Manager who helped us out in the background for this show. Comments[0] |
Fri, 16 October 2009 Red vs Blue.We welcome to the show this week; Burnie Burns and Geoff Ramsey from Rooster Teeth productions two of the guys responsible for Red vs Blue; a web-based animation series utilizing the Halo engine. We give them a full 90-minute interview and discuss the show from it's humble inception as a five-part joke about pink armour all the way through seven series and three Halo engines to their close relationship with Bungie (they even contributed an Easter Egg moment in Halo 3). If you've not yet experienced the show go here to roosterteeth.com and at least watch some of the PSA's first, if not the entirety of Reconstruction. Many thanks to Burnie and Geoff for coming on, we've been long-time fans and this was something of a special occasion for us. There are samples of their work in audio form throughout the show. The music is by Trocadero and comes from the RvB series. Comments[0] |
Sat, 10 October 2009 Gamers With Jobs / Gaming With Kids / FIFA 10 / Need for Speed: Shift / Dead Space: Extraction.In this weeks packed episode, first we talk for an hour with Sean Elyssium Sands and Julian "Rabbit" Murdoch of the seminal podcast Gamers with Jobs. Both of them have young children and we discuss the process of introducing games to your kids and where to go from there. The review section features a run round FIFA 10, Need for Speed: Shift and a complete gutting of Dead Space: Extraction for the Wii. For next week go to RoosterTeeth.com and watch the whole series of Red VS. Blue Reconstruction, because we're going to be talking to Burnie Burns and Goeff Ramsey about machinima. This is series 6 of Red VS. Blue but it's also a reboot of the story and a relatively serious movie in the process. It's filmed using the Halo 3 engine so fans of the series will be well at home. The music for the end of the show is Happy by Mark Tschanz from his album Blue Dog. We'd like to thank Sean and Julian again for coming on, they've been very patient and gracious and proved to be perfect podcast guests. Comments[0] |
Fri, 2 October 2009 Preserving Games / Halo 3: ODSTCommander Tim of Gamehounds and The Widget joins us this week to discuss one of his specialties; the preservation of software and hardware, and what happens to our precious video games as the ravages of time render tapes unplayable and chips into soldered garbage. What's being done to keep these memories alive? Some surprising home truths come to light about the finite nature of our favorite form of entertainment. After this we have a full review of Halo 3: ODST from Tony and I. Find out if it's over-hyped, under-hyped or actually worthy of being a full-price game. Along with this we have competition updates and my brand new game-related project for 2010. Marian Call supplies the music for the end of the show with the particularly appropriate 'In the Black' from her album 'Got to Fly'. Enjoy. Alex (NOTE: The original edit of this had some audio mistakes. I've rendered a second version which is up now.) Comments[0] |
Fri, 25 September 2009 Beatles Rock Band and Big Red PotionWe're joined this week by Sinan Kubba and Joe DeLia of Big Red Potion a particularly distinguished and intelligent gaming podcast associated with The Game Reviews and The Unified Gamers Network. We discuss with them genres that we have extreme difficulty getting into and which games might help us get into them, why AAA titles with fantastic review scores often leave us feeling annoyed at their minor shortcomings and how ridiculous that is. We also launch a streamlined quickfire version of our eight questions, now down to just five. We have some great news about expanding and maintaining our community, and it's something you can all take part in. We also announce the results of our part in the grand Platform Nation MAG beta code giveaway contest. Who will the ten lucky PSN ID's be? All that plus details of how you could win a big old bag of our PAX swag; including T-Shirts, codes, rare promotional items and full games, plus for the next week we're giving away even more shinies every day. We ask you, what other podcast treats you so well? Finally we devote 45 minutes to a thorough review of Beatles Rock Band. Find out if we feel it's worth the wait, the money and the hype. Comments[0] |
Fri, 18 September 2009 Story and Narrative in Games / Batman: Arkham AsylumWe welcome back Daniel Floyd to the show. YouTube legend and animated lecturer Mr Floyd makes for a fantastic conversational guest, bringing his insight and clarity to the show, which this week is about the way story, script and narrative have progressed in the thirty year history of video games. We reach some surprising conclusions about the nature of interactivity and how far we've come when held against movies and literature. The competition segment in the middle explains how you listeners can get your mitts on a MAG beta download code (this immediately afterwards expanded into a full ten available codes so get cracking PS3 owners), with the winners to be announced next week. A Digital Cowboys MAG game night will be on the cards. This is all part of a massive 128 code giveaway brought to you by Platform Nation. After that there's a full dedicated 40-minute review of Batman: Arkham Asylum. We leave no stone in Batman's grim and gothic world unturned exploring this surprisingly high quality comic-book license. There's a spoiler section at the very end with full warning so those playing know when to spin on. At the close there's more music from Jonathan Coulton, a song which as it so happens was on one of the very first podcasts Alex ever took part in. (It wasn't Digital Cowboys, it was Joinee Radio episode #21 - 22/04/2007 DC completists may like to check that one out and thus pay their respects to the man who taught me how to podcast; Mr Matt Fowler.) Daniel Floyd can be found at his blog: Talking About These. And definitely check out his series of YouTube lectures, especially the one that tonight's subject is based on: Video Games and Storytelling. Jonathan Coulton's site also features a comprehensive MP3 store. As always, we heartily recommend you take a listen to a few of his songs. There is a bit of poor sound quality at Tony's end for the first half, our apologies, and it does get better for the Batman section. We'll try to make sure this doesn't happen again. Next week: The guys from Big Red Potion and we review Beatles Rock Band. Comments[0] |
Sun, 13 September 2009 The Final Word on PAX 09This is a full look back on our PAX experience and we've brought in Chris and Kelly Brown The Married Gamers who were there with us. We talk about a boat-load of upcoming top titles that we got to play and then pick over our favorite memories. As of next week we'll return to normal with a Game Club episode focusing on Batman: Arkham Asylum. There will still be plenty of interviews and articles about what we saw at PAX on the website. Also a ton of swag needs to be given away to our lucky listeners starting with one particularly rare item we're offering up on tonight's show. Many thanks to Chris, Kelly, Elaine, Edie, Kevin, both Dan's Steve, Bobby, Mike, the Gamer's Pub and everyone else we met out there and to Lizz and Paul for their unending patience with what was essentially two kids in their own personal candy store. Roll on PAX 10. Comments[0] |
Thu, 10 September 2009 This is the live podcast we took part in on Sunday the 6th of September, the third day of PAX 2009. It was both nerve-wracking and exhilarating for the first time broadcasting live and also a first being sat next to each other in the process. Other guests include Steve Artlip on production duties, D'Juan W. Irvin from Gaming Truth, Chris Brown from The Married Gamers, Troy Warner from The Gamers Pub, ConArtistic of Xbox Ambassadors, Dan Rosethal of Stratics and Jamie Cheng; CEO of Klei entertainment, (Who was talking about one of the hottest indie games of the show - SHANK!). Enjoy the rawness, because we're doing it pretty much on the spot. Games of show are discussed, as is our journey from the UK to PAX. Comments[0] |



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Shank Interview/DJ Hero Review/Heavy Rain First Look
James Portnow on Games and Gamers/Brutal Legend/Scribblenauts
Uncharted 2
Red vs Blue.
Gamers With Jobs / Gaming With Kids / FIFA 10 / Need for Speed: Shift / Dead Space: Extraction.
Preserving Games / Halo 3: ODST
Beatles Rock Band and Big Red Potion
Story and Narrative in Games / Batman: Arkham Asylum
The Final Word on PAX 09
This is the live podcast we took part in on Sunday the 6th of September, the third day of PAX 2009.